Elysian Court

Vitaetech

Vitaetech

Includes food production, living architecture, land restoration, and other Vitae-related Aethertech.

Farmbed

Farmbeds are raised garden beds, magically enchanted to support crops in hostile environments. Their composting enchantments help sustain fertile soils by breaking down organic matter nearly ten times faster than natural soil. Crops grow three to four times their normal rate, producing abundant harvests in environments where farmland is scarce or unavailable. Farmbeds serve as a cornerstone of subterranean and underwater agriculture for Dwarven and Merfolk communities.

Preservation Sack

Preservation Sacks are enchanted containers that greatly slow the decay of food, plants, and other organic materials. Travelers commonly use them to keep provisions fresh, while herbalists and naturalists use them to protect delicate samples.

Growth Totem

Growth Totems are stone or wooden totems that can accelerate plant growth (3-5 times faster) and yield exceptionally bountiful and nutritious crops when exposed to sufficient Earth, Air, and Fire Aether. Driven into the ground, these totems spread vines, establishing a localized area of enhanced Nature about the size of a small garden. They are particularly valuable to communities living in desert environments that often have limited farming options.

Elven Quiver

Elven Quivers can swiftly convert sticks, branches, reeds, or other suitable plant matter into arrows, allowing an archer to maintain a functionally inexhaustible supply outdoors. Supplied metal or alchemical heads can be fitted to newly formed shafts, but the quiver cannot create or duplicate those materials. Artemis uses a relic-grade variant of the Elven Quiver that automatically draws in surrounding Vitae and suitable plant matter and can recreate arrows much faster than the standard form.

Saddlesuit

Saddlesuits are vine-like saddles that instinctively wrap around the mount and rider to form a shared bond. Trained riders can equip Saddlesuits to their battle mounts, enabling them to utilize the full range of the mount's athletic powers. This makes elite battle mounts much more effective in combat, since they are no longer restricted to maneuvers that would throw the rider off balance. Furthermore, Saddlesuits also allow the rider to direct the mount with much greater precision, speed, and control than is possible using mundane methods.

Fauna Charm

Fauna Charms make their wearers seem familiar and approachable to wild animals. Nearby wildlife is often drawn toward the charm and may understand simple gestures or cues from its wearer, though the charm does not place animals under direct control.

Aethervine

Aethervines are prestigious vine weapons wielded by adventurers known as "Slingers." These artifacts contain versatile, living vines that can be fired at a distance, grow and recoil, bind and grapple, manipulate objects, move with their own strength, and act on their own accord to facilitate swift, spider-like combat maneuvers. Mastery of Aethervines requires high athleticism and a deep proficiency in Nature magic, reflecting the Slingers' rigorous training.

Serpent Vine

Serpent Vines are long enchanted ropes that move according to the will of an attuned owner. They can slither, coil, climb, and support their own weight like great snakes, making them useful for climbing, retrieval, and restraint. Their enchantment only responds while they remain reasonably close to their owner.

Rootnet

Rootnets are nets woven from living vines. After entangling a target, the strands tighten in response to struggling and attempt to root themselves into soil, wood, or nearby vegetation. They cannot root effectively on bare stone or metal. Rootnets can repair themselves and may need to regrow between serious uses.

Underbrusher

Underbrusher, usually worn as bracelets or anklets, causes nearby undergrowth to untwist, unwind, pull back, and brush away. This mitigates many traveling complications in jungles, forests, woods, wetlands, and other areas of highly saturated Nature Aether. Stronger versions allow users and their nearby companions (5 or so meters) to travel with relative ease.

Druid Robe

Druid Robes collect Vitae from outdoor environments to produce a variety of effects. The robes can rapidly grow leaves, pollens, and surface growths to resemble the surrounding biome. This provides useful camouflage and scent masking. The natural growths can also lightly assist with deflection, reducing the effectiveness of grapples, disarms, and knockdowns.

Rootwalker

Rootwalkers can extend fine living tendrils into soil, bark, and nearby vegetation. They provide excellent traction, allow rooting in place, harmonize with the earth to simplify Dryad-style communication, and allow rapid movement up and across trees. Nearby vegetation adjusts to the presence of Rootwalkers, protecting the wearer against thorns, underbrush, entangling plants, or difficult terrain caused by nature. Their most powerful advantage, however, is gathering Nature Aether for weavers and ritual casters. They are commonly used by Druid circles for nature rituals outdoors.