Navy
The Navy, based in Meris, protects Endros's borders against demonic threats from the sea. Merfolk are the primary defenders against aquatic demons, but their sacrifices in the ongoing war remain largely unknown to surface dwellers, creating a sense of unappreciated duty that sometimes colors diplomatic relations.
- The largest and most powerful fleet in the world by a wide margin.
- A deeply respected symbol of the Merfolk.
- Protects humanity's borders along the sea.
- Also serves as a powerful deterrent against smuggling and piracy.
- Has a larger percentage of submarines and amphibious ships than strictly surface-bound ships.
- Its surface-bound ships are primarily responsible for trade and diplomacy with other major ports.
- Its submarines are responsible for the bulk of combat, though they may have luxury aspects to them.
Navy Comms Network
Long-distance communication by sea is considered part of the Navy's domain. Ursula, the Goddess of the Sea, and Nautilus the God of Water, can relay and interpret underwater messages across hundreds of miles. This makes rapid communication extremely valuable for military use. Unassisted sound can travel roughly a mile per second underwater, and when infused with high level Water magic can be raised to over three miles per second, making it very expedient.
Broadcasting short-range messages underwater is usually fine for quick, targeted purposes, but long-range messages that reach far across the sea are restricted to those who have been approved for its use. This includes high-ranking navy officers, certain postmasters of the Courier's Guild, and priests affiliated with Ursula and Nautilus. Attempting to send long-range messages through the sea is generally considered at one's own peril if they weren't given authority to do so.
When an alert message is broadcast, it may stir certain activity, reactions, or communication. It is common to receive replies from postmasters serving in nearby regions, or even for Ursula or Nautilus to respond directly if they are within a reasonable distance and the message contains information that warrants action.
Navy Ranks & Positions
The Navy uses the same ranking system as the Adventurer's Guild, though the emblems and insignia appear different.
Ranks:
- Bluecoats: Bronze and Silver-ranked.
- Wear dark blue uniforms with white accents.
- Marines: Gold and Platinum-ranked. Elite sailors. Significantly harder training than Bluecoats.
- Wear fine blue and white Raiments with gold trimming, including a fine blue cape.
Classes:
- Sailors: Pilot ships and submarines, either directly or as support, particularly for the purposes of aquatic combat.
- Gunners: Weapons experts that operate weapons stations and artillery support during aquatic combat.
- Officers: Responsible for maintaining command on the vessel. Only available to Marines.
- The role of officer is often a secondary class.
- Soldiers: Participate in off-ship aquatic combat. Outfitted with scaled armor and piercing weapons.
- Stormweavers: Aquatic sorcerers, often critical for dangerous missions.
- Consists almost exclusively of Deepwater Merfolk.
Legendary Submarines
The Navy controls several legendary submarines, built with powerful Aethertech and top-class alchemical materials. They include the Kraken Heart, its most devastating weapon; the Stingray, its foremost scout; Undertow, a stealth escort that guards Endros's most valuable ships; Tessera, its undersea construction vessel; and the Tidebreaker, a luxury submarine used for diplomacy and tourism.