Elysian Court

Subindustries

Professional ServicesCommonβ€”Maintaining financial accounts and reconciling business transactions.
EntertainmentUncommonβ€”Providing adult-oriented entertainment and venue services within local customs.
UtilitiesUncommonβ€”Maintaining infrastructure that gathers and routes suitable Aether for installed systems.
AethertechArtificingUncommonβ€”Creating magical devices through specialist work with metal, stone, glass, machinery, and other materials.
AethertechUncommonβ€”Installing magical equipment and checking its intended operating conditions.
AethertechCommonβ€”Inspecting, servicing, and repairing installed magical technology.
AethertechRareβ€”Investigating magical materials and developing new or improved technological designs.
TradeUncommonβ€”Curating, demonstrating, certifying, and selling valuable magical technology.
TransportRareβ€”Operating airships for specialized passenger, cargo, military, or emergency travel.
AlchemyUncommonβ€”Preparing magical foods and meals that provide useful Aetheric benefits.
Animal HusbandryCommonβ€”Housing, tending, grooming, and treating domestic or working animals.
Professional ServicesUncommonβ€”Assessing goods and verifying qualities, provenance, or suitability.
ConstructionUncommonβ€”Building submerged structures and facilities shared by aquatic and land-dwelling communities.
AgricultureCommonβ€”Growing edible and useful aquatic plants for food and materials.
ConstructionUncommonβ€”Designing buildings and arranging their physical spaces.
ManufacturingCommonβ€”Making weapons, armor, shields, and protective equipment.
MilitaryCommonβ€”Maintaining trained armed units for field operations and territorial defense.
AethertechUncommon4–4Personally establishing the Aetheric relationships that make manufactured technology magical.
CrimeRareβ€”Providing covert violence against selected targets.
Food ProductionUbiquitousβ€”Producing bread, pastries, and other baked foods.
FinanceCommonβ€”Safekeeping funds, lending money, and supporting larger transactions.
Personal ServicesCommonβ€”Operating communal bathing and associated comfort facilities.
Animal HusbandryUncommonβ€”Maintaining bees and collecting honey, wax, and related materials.
HealthcareCommonβ€”Supporting pregnancy, birth, and reproductive wellbeing with appropriate care.
ManufacturingCommonβ€”Making paper, binding books, and preparing physical writing materials.
AlchemyUncommonβ€”Studying and processing plants with useful alchemical functions.
Food ProductionCommonβ€”Producing beer and other brewed drinks.
CommunicationsUncommonβ€”Producing and relaying news, entertainment, and special-purpose broadcasts.
ConstructionCommonβ€”Constructing and renovating housing, workplaces, and institutions.
ManufacturingCommonβ€”Making manufactured materials used in construction.
Demonic ProductionCommonβ€”Shaping and solidifying Miasma into usable demonic materials and infrastructure.
LogisticsCommonβ€”Loading, unloading, packing, and transferring freight.
EducationUncommonβ€”Preparing maps and maintaining usable geographic information.
ManufacturingCommonβ€”Producing ceramic containers, tiles, and other fired-clay goods.
ManufacturingCommonβ€”Converting suitable wood into charcoal for fuel and industrial use.
HealthcareCommonβ€”Caring for children and supporting those without adequate household care.
Demonic ProductionUncommonβ€”Breeding and preparing Chimerans for mount and combat functions.
GovernmentCommonβ€”Managing public records, decisions, offices, and civic obligations.
ConstructionCommonβ€”Building roads, bridges, canals, drainage, and other shared infrastructure.
GovernmentCommonβ€”Observing threats and reporting danger to the appropriate response authorities.
Personal ServicesCommonβ€”Cleaning homes, workplaces, and shared occupied spaces.
UtilitiesCommonβ€”Maintaining workable temperature, air quality, and humidity in occupied spaces.
TextilesCommonβ€”Making garments, hats, gloves, and related personal clothing.
LogisticsCommonβ€”Operating Freezers and other facilities for temperature-sensitive goods.
TradeUncommonβ€”Trading artworks, old objects, and other collectible goods.
CommunicationsUncommonβ€”Operating Mindshard communications and the infrastructure linking them.
AlchemyUncommonβ€”Making potions and other consumable preparations from appropriate components.
Food ProductionCommonβ€”Preparing edible oils, seasonings, sauces, and related food ingredients.
TextilesCommonβ€”Producing cordage, sails, nets, and related fiber equipment.
AlchemyCommonβ€”Preparing scents, grooming products, soaps, and cosmetic mixtures.
CommunicationsUbiquitousβ€”Delivering written messages and packages through organized courier networks.
CrimeUncommonβ€”Connecting clients to concealed contacts and arranging prohibited services.
Animal HusbandryCommonβ€”Keeping and milking animals whose milk supplies households and dairy processors.
Food ProductionCommonβ€”Making cheese, butter, and other products from milk.
Demonic ProductionCommonβ€”Cultivating the Miasma-rich fruits used by demonic communities.
Demonic ProductionUncommonβ€”Maintaining chambers and conditions that encourage the development of demon pods.
AdventuringCommonβ€”Patrolling threatened regions and containing or reducing demonic activity.
HealthcareCommonβ€”Assisting people recovering from injury or unable to manage daily needs alone.
GovernmentUncommonβ€”Representing authorities and negotiating relationships between communities.
CrimeUncommonβ€”Coordinating concealed campaigns to manipulate beliefs and public accounts.
LogisticsCommonβ€”Managing stocks and issuing goods to communities, establishments, and field operations.
Personal ServicesCommonβ€”Providing practical household assistance and personal attendance.
EntertainmentCommonβ€”Producing live theatrical and other staged performances.
HospitalityCommonβ€”Serving drinks, refreshments, and associated social space.
MiningCommonβ€”Collecting suitable deposits for ceramics, glass, masonry, and related production.
GovernmentCommonβ€”Organizing refuge, aid, and practical responses to public crises.
AgricultureUncommonβ€”Growing alchemical and awakened plants with magical expertise and suitable Aether conditions.
AgricultureUncommonβ€”Cultivating magical reef organisms and components with suitable expertise.
AethertechArtificingUncommonβ€”Establishing and maintaining magical fields tied to locations and their Aether supply.
AdventuringUbiquitousβ€”Undertaking dangerous contracted missions and organized field expeditions.
CommunicationsUncommonβ€”Delivering messages through trained bird familiars and suitable aquatic couriers.
AgricultureUncommonβ€”Operating Aethertech-supported growing systems for food and other crops.
CrimeUncommonβ€”Arranging exchanges of stolen or prohibited goods.
Animal HusbandryUncommonβ€”Raising and managing domesticated Fey and other exceptional working creatures.
AgricultureUbiquitousβ€”Growing grains, legumes, and other staple crops in fields.
AdventuringCommonβ€”Recovering endangered people and essential assets from dangerous environments.
Animal HusbandryCommonβ€”Breeding and raising fish in managed aquatic areas.
Food ProductionCommonβ€”Preparing aquatic catches for sale, consumption, and preservation.
GatheringCommonβ€”Harvesting wild fish and other aquatic food resources.
Food ProductionCommonβ€”Drying, smoking, salting, fermenting, or otherwise preserving food.
TradeUbiquitousβ€”Selling groceries, fresh produce, and other foods for household use.
HospitalityUbiquitousβ€”Preparing and serving meals for customers and gatherings.
ManufacturingCommonβ€”Making and repairing shoes, boots, and other footwear.
GatheringCommonβ€”Collecting edible plants, herbs, fibers, and other useful wild vegetation.
TradeCommonβ€”Arranging exchanges between distant settlements and markets.
GatheringForestryUncommonβ€”Caring for woodland habitats and maintaining relationships with their awakened inhabitants.
GatheringCommonβ€”Managing woodland and producing timber and forest fuels.
ConstructionCommonβ€”Building and repairing walls, towers, bastions, and other defensive works.
GatheringFishingCommonβ€”Harvesting fish and related resources from rivers and lakes.
GatheringForestryCommonβ€”Collecting and preparing wood for use as fuel.
Personal ServicesCommonβ€”Preparing and arranging care of the dead and memorial observances.
AgricultureUncommonβ€”Growing edible or useful fungi in controlled beds and suitable underground spaces.
ManufacturingCommonβ€”Producing furnishings and durable household goods.
EntertainmentCommonβ€”Operating games of chance and managed wagering where permitted.
Personal ServicesCommonβ€”Maintaining household gardens and private grounds.
MilitaryCommonβ€”Maintaining defensive posts and their organized forces.
MiningUncommonβ€”Extracting valuable crystalline and ornamental mineral resources.
TradeUbiquitousβ€”Selling ordinary household goods and useful everyday supplies.
ManufacturingCommonβ€”Producing glass vessels, panes, and specialized glass components.
TradeUncommonβ€”Arranging sales, finding buyers, and mediating goods transactions.
Personal ServicesCommonβ€”Providing hair, appearance, and related personal grooming services.
HospitalityUncommonβ€”Assisting merchant guests, tourists, diplomatic visitors, and other hosted travelers.
AdventuringCommonβ€”Registering contracts, arranging teams, coordinating response, and supporting adventurers.
GatheringCommonβ€”Taking permitted wild animals for food, hides, and other materials.
AgricultureCommonβ€”Growing crops whose seeds, stalks, or fibers supply oil and manufacturing materials.
UtilitiesCommonβ€”Operating machinery power systems such as mills and industrial Aethertech.
AethertechArtificingUncommonβ€”Imbuing and coordinating Aetheric relationships during magical production.
ManufacturingUncommonβ€”Making and maintaining instruments for ordinary and magical performance.
GovernmentUncommonβ€”Collecting and assessing information for institutions and authorities.
ManufacturingUncommonβ€”Making adornments and decorative objects from valuable materials.
GovernmentCommonβ€”Conducting hearings, judgments, and associated public legal processes.
EducationUncommonβ€”Maintaining and providing access to physical and Mindscape knowledge collections.
AdventuringUncommonβ€”Maintaining authorized challenge and containment environments used by adventurers.
TransportCommonβ€”Moving goods by carts, wagons, pack animals, and protected caravans.
EducationCommonβ€”Preparing documents and conveying their meaning across languages.
Personal ServicesCommonβ€”Washing and caring for clothing and household textiles.
ManufacturingLeatherworkCommonβ€”Making bags, belts, harnesses, saddles, and other leather equipment.
ManufacturingCommonβ€”Processing hides and producing leather goods and related equipment.
Professional ServicesUncommonβ€”Advising and representing clients in legal matters.
UtilitiesCommonβ€”Providing and maintaining practical lighting systems.
Animal HusbandryCommonβ€”Raising herd animals for meat, milk, hides, fiber, and agricultural work.
ConstructionUncommonβ€”Shaping living materials and growth into usable structures.
HospitalityCommonβ€”Providing temporary accommodation and related guest services.
EducationUncommonβ€”Studying and teaching principles and practical techniques of magic.
HealthcareCommonβ€”Providing magical treatment and recovery support for sickness and injury.
AethertechUncommonβ€”Preparing engineered materials and components for Aethertech projects.
TransportUncommonβ€”Operating trains and stations on established magtrack networks.
GatheringFishingCommonβ€”Catching fish and other permitted marine food resources.
AgricultureCommonβ€”Producing vegetables and herbs for local households and food sellers.
Food ProductionCommonβ€”Preparing meat and useful animal products for sale or further processing.
ManufacturingCommonβ€”Smelting, casting, forging, and shaping metal goods and components.
Demonic ProductionRareβ€”Making and adapting equipment that uses Miasma-based processes.
MilitaryCommonβ€”Preparing personnel and maintaining practical combat readiness.
Food ProductionCommonβ€”Grinding grain, seeds, spices, and other foods into usable products.
AethertechUncommonβ€”Creating and modifying Programs, Constructs, Sprites, and Mindscape environments.
EntertainmentCommonβ€”Operating gaming hubs and providing designed interactive Mindscape experiences.
MiningCommonβ€”Sorting, crushing, separating, and refining extracted mineral feedstock.
FinanceCommonβ€”Handling practical currency exchanges and payment arrangements.
Animal HusbandryCommonβ€”Breeding and preparing riding, draft, and combat mounts.
EntertainmentCommonβ€”Providing live music and other musical performance services.
MilitaryCommonβ€”Operating military vessels and defending maritime interests.
AgricultureCommonβ€”Managing perennial fruit and nut crops.
MiningCommonβ€”Extracting metal-bearing ores from accessible deposits.
TransportCommonβ€”Providing carriage hire and other local passenger journeys.
FinanceCommonβ€”Offering loans against pledged goods and trading unredeemed property.
Animal HusbandryUncommonβ€”Breeding, keeping, and supplying companion animals through approved channels.
ReligionUncommonβ€”Supporting journeys and gatherings centered on sacred places.
AgricultureCommonβ€”Raising seedlings and plants for farms, gardens, and landscape work.
CrimeRareβ€”Taking protected creatures or prohibited alchemical resources.
TransportExceptionalβ€”Coordinating authorized travel through existing Astralei Portals.
Animal HusbandryCommonβ€”Raising domestic birds for eggs, meat, and useful feathers.
ManufacturingUncommonβ€”Making fitted mechanical parts, measuring tools, and delicate instruments.
Professional ServicesUncommonβ€”Arranging property transactions and managing premises for owners.
SecurityCommonβ€”Providing guards, escorts, and contracted protection for people and valuable goods.
CommunicationsCommonβ€”Delivering local announcements and commissioned public messaging.
UtilitiesCommonβ€”Maintaining gardens, greenspace, conservatories, and shared managed habitats.
CommunicationsUncommonβ€”Preparing written or recorded works for distribution and access.
MiningCommonβ€”Extracting construction and carving stone.
GatheringUncommonβ€”Collecting useful magical plants and components from Wildzones and other suitable habitats.
MiningUncommonβ€”Mining minerals and metals valued for their Aetheric properties.
AlchemyUncommonβ€”Cleaning, extracting, and preparing components for alchemical work.
Professional ServicesUncommonβ€”Matching workers to engagements and employers to suitable labor.
AgricultureCommonβ€”Cultivating food plants within managed reefs and Merfolk productive areas.
GovernmentCommonβ€”Administering permissions and checking regulated activities.
AethertechExceptionalβ€”Providing mortal craft, materials, and project support for divine-grade artifacts.
ManufacturingUbiquitousβ€”Repairing durable goods and reclaiming usable components and materials.
GovernmentCommonβ€”Assessing and collecting public revenues and supervising regulated exchanges.
ReligionCommonβ€”Preparing and conducting organized religious and magical ceremonies.
ReligionCommonβ€”Maintaining churches, shrines, gardens, and other places of devotion.
MiningCommonβ€”Recovering salt from suitable deposits or saline water.
LogisticsUncommonβ€”Recovering usable cargo, equipment, and materials from damaged or abandoned sites.
EducationUncommonβ€”Investigating the world and producing specialized knowledge.
EducationCommonβ€”Teaching literacy, numeracy, and other foundational knowledge.
EntertainmentCommonβ€”Presenting recorded Mindscape events and broadcasts to audiences.
Animal HusbandryCommonβ€”Breeding and raising edible shellfish in managed aquatic areas.
GatheringFishingCommonβ€”Gathering wild edible shellfish and similar aquatic resources.
ManufacturingCommonβ€”Constructing and refitting vessels for trade, travel, and war.
TransportCommonβ€”Moving goods and travelers aboard seagoing vessels.
TradeUncommonβ€”Trading and arranging the placement of enslaved people within Endros's existing institutions.
CrimeUncommonβ€”Moving goods through prohibited routes or in violation of local controls.
TradeCommonβ€”Selling focused product lines such as clothing, tools, books, and instruments.
EntertainmentCommonβ€”Organizing athletic contests, tournaments, and associated training.
ManufacturingCommonβ€”Cutting and shaping stone into building components and craft goods.
TransportUncommonβ€”Moving passengers and cargo through underwater routes and aquatic settlements.
ConstructionUncommonβ€”Measuring land and evaluating sites for construction and infrastructure.
ManufacturingLeatherworkCommonβ€”Converting raw hides into leather and preparing related materials.
TextilesCommonβ€”Dyeing, fulling, and finishing cloth for its intended uses.
GatheringForestryCommonβ€”Managing woodland and felling timber for construction and craft production.
ManufacturingCommonβ€”Making hand tools, fasteners, locks, and other practical hardware.
CrimeRareβ€”Capturing and moving people through criminal networks.
TransportCommonβ€”Guiding travelers and arranging practical journeys through suitable routes.
EntertainmentUncommonβ€”Presenting traveling shows, acrobatics, creature displays, and varied performances.
ConstructionUncommonβ€”Excavating and building tunnels, Underwards, and underground facilities.
LogisticsUncommonβ€”Safekeeping valuable goods and materials in controlled facilities.
ManufacturingCommonβ€”Making and repairing wheeled land vehicles.
AgricultureUncommonβ€”Growing grapes for fresh consumption, drying, and winemaking.
EntertainmentUncommonβ€”Creating paintings, sculpture, illustrations, and other expressive visual work.
EducationCommonβ€”Teaching practical trades and occupational skills.
LogisticsCommonβ€”Storing goods and maintaining accessible stocks for customers or institutions.
UtilitiesCommonβ€”Collecting discarded materials and arranging reuse, processing, or disposal.
UtilitiesCommonβ€”Collecting and treating wastewater and managing useful or hazardous residues.
UtilitiesUbiquitousβ€”Collecting, purifying, and distributing usable water.
TransportCommonβ€”Operating crossings and routes along suitable inland waterways.
TextilesCommonβ€”Preparing fibers and making cloth on spinning and weaving equipment.
TradeCommonβ€”Trading goods in bulk between producers, merchants, and establishments.
Food ProductionUncommonβ€”Making wine and distilled beverages from appropriate raw materials.
ManufacturingCommonβ€”Making structural woodwork and everyday wooden goods.
AethertechExceptionalβ€”Coordinating exceptional installations and works of strategic scale or capability.
ReligionUbiquitousβ€”Leading services, teaching faith, and supporting communal observance.