Aethertech
| Accessory | Utility | Magitech | 2 | Rare | Very Small | 2 | 26 | No | Enhance fertility, improve pregnancy, bear more women. | |
| Accessory | Utility | Magitech | 1 | Rare | Very Small | 1 | 4 | Yes | Alters and maintains one's hair style in a desired state. | |
| Accessory | Utility | Magitech | 1 | Rare | Very Small | 1 | 3 | No | Suppresses targeted energies. Useful for training. | |
| Accessory | Defense | Magitech | 1 | Rare | Very Small | 3 | 19 | Yes | Suppresses or neutralizes electrical currents. | |
| Accessory | Utility | Magitech | 3 | Very Rare | Very Small | 2 | 78 | Yes | Accelerates the body's natural healing processes. | |
| Accessory | Stealth | Magitech | 2 | Rare | Very Small | 3 | 8 | Yes | Suppresses and alters the wearer's scent. | |
| Accessory | Utility | Magitech | 2 | Rare | Small | 2 | 26 | No | Identifies, monitors, and punishes slaves for disobedience. | |
| Accessory | Utility | Vitaetech | 3 | Rare | Very Small | 3 | 21 | Yes | Mitigates travel complications from underbrush. | |
| Device | Utility | Nimtech | 2 | Rare | Small | 5 | 30 | No | Amplifies sound range by 2-5x; advanced models works with trace Air. | |
| Device | Utility | Geotech | 1 | Uncommon | Small | 2 | 2 | No | Magnetically calibrated super locks. | |
| Device | Utility | Pranatech | 1 | Uncommon | Small | 1 | 1 | No | Provide a variety of lighting options, including ambient. | |
| Device | Utility | Aquatech | 1 | Uncommon | Large | 2 | 13 | No | Siphon and collect salt, silt, and other contaminants from water. | |
| Fixture | Offense | Geotech | 5 | Very Rare | Large | 5 | 260 | No | Miasma control devices used in Labyrinths. | |
| Fixture | Utility | Vitaetech | 2 | Scarce | Very Large | 3 | 21 | No | Raised beds for growing crops in hostile environments. | |
| Fixture | Mobility | Aquatech | 2 | Uncommon | Large | 1 | 6 | No | Frames that prevent the passage of water, optionally one-directional. | |
| Fixture | Utility | Vitaetech | 2 | Uncommon | Modest | 2 | 10 | No | Enhances plant growth and harvests. | |
| Device | Utility | Mix | 1 | Uncommon | Modest | 1 | 3 | No | Creates boundaries to block or influence Aetheric movement. | |
| Device | Utility | Geotech | 2 | Rare | Small | 1 | 5 | No | Specialized locks enhanced with Mindshard tech for extra security. | |
| Vehicle | Mobility | Geotech | 3 | Very Rare | Large | 4 | 130 | No | Levitating bike with heavy propulsion and auto-balancing. | |
| Fixture | Mobility | Geotech | 2 | Very Rare | Very Large | 4 | 130 | No | Aethertech lift that syncs with magtracks for rapid movement. | |
| Outfit | Mobility | Geotech | 3 | Very Rare | Modest | 4 | 455 | Yes | Aethertech suits that sync with magtracks for flight-like movement. | |
| Toy | Utility | Geotech | 2 | Scarce | Small | 4 | 13 | No | Programmable, levitating sport balls used for magical land sports. | |
| Toy | Utility | Nimtech | 2 | Scarce | Small | 4 | 13 | No | Programmable, flying sport balls used for magical aerial sports. | |
| Gear | Mobility | Nimtech | 1 | Rare | Large | 2 | 10 | No | Improves ship speeds by roughly 50%. | |
| Outfit | Mobility | Nimtech | 3 | Very Rare | Modest | 5 | 910 | Yes | Bodysuits that enable flight to trained users. | |
| Weapon | Offense | Nimtech | 3 | Rare | Modest | 5 | 156 | Yes | Fires arrows with greater speed, precision, and range. | |
| Tool | Utility | Nimtech | 2 | Rare | Modest | 4 | 5 | No | Musical instruments with enhanced sonic capabilities. | |
| Weapon | Offense | Soltech | 3 | Scarce | Modest | 3 | 78 | Yes | Devastating fire sword used for excess damage, piercing, and melting. | |
| Outfit | Defense | Soltech | 1 | Uncommon | Modest | 1 | 4 | No | Heat-dissipating garment for desert environments. | |
| Device | Mobility | Aquatech | 1 | Uncommon | Small | 1 | 2 | No | Maintains position in water, assigned a buoyancy. | |
| Toy | Utility | Aquatech | 2 | Scarce | Small | 4 | 13 | No | Programmable sport balls used for magical aquatic sports. | |
| Device | Utility | Aquatech | 1 | Uncommon | Very Small | 2 | 2 | No | Allow land-dwellers to breathe underwater. | |
| Gear | Utility | Aquatech | 2 | Rare | Small | 2 | 5 | No | Half-mask that allows natural breath and speech underwater. | |
| Outfit | Mobility | Aquatech | 2 | Rare | Modest | 3 | 10 | Yes | Bodysuit that supernaturally enhances underwater movement. | |
| Outfit | Stealth | Aquatech | 3 | Very Rare | Modest | 4 | 20 | Yes | Finsuit that suppresses water disruptions and muffles sound. | |
| Vehicle | Mobility | Aquatech | 2 | Rare | Modest | 2 | 21 | Yes | Allows surfing with supernatural speed, handling, and acceleration. | |
| Vehicle | Mobility | Aquatech | 3 | Very Rare | Very Large | 2 | 390 | No | Enhances a ship, allowing it to propel itself at much greater speed. | |
| Fixture | Mobility | Aquatech | 3 | Scarce | Large | 3 | 18 | No | Creates optimized underwater currents for travel. | |
| Fixture | Utility | Aquatech | 3 | Uncommon | Very Large | 2 | 130 | No | Supports a survivable habitat for land-dwellers underwater. | |
| Container | Utility | Aquatech | 2 | Rare | Modest | 3 | 26 | No | Water-enchanted backpack to assist Water Sorcerers. | |
| Gear | Mobility | Vitaetech | 2 | Rare | Modest | 3 | 16 | No | Forms a bond between mount and rider, enabling battle maneuvers. | |
| Weapon | Offense | Vitaetech | 4 | Very Rare | Modest | 6 | 104 | Yes | A prestigious vine weapon used by elite adventurers. | |
| Device | Knowledge | Mindtech | 2 | Uncommon | Very Small | 3 | 5 | No | Gemstone that produces a Mindscape. | |
| Device | Knowledge | Mindtech | 3 | Rare | Very Small | 5 | 18 | No | Gemstone with a powerful Mindscape, usually containing a Sprite. | |
| Device | Knowledge | Mindtech | 2 | Very Rare | Very Small | 4 | 52 | No | Gemstone for Familiars, providing an animal companion Mindscape. | |
| Device | Knowledge | Mindtech | 4 | Very Rare | Very Small | 5 | 585 | No | Mindshard capable of receiving the Stormcrest Broadcasts. | |
| Device | Knowledge | Mindtech | 5 | Very Rare | Modest | 6 | 1040 | No | Mindshard capable of Psydive simulations for giant venues. | |
| Device | Utility | Mindtech | 5 | Uncommon | Large | 6 | 1105 | No | Physical construct or machinery that operates with Mindshards. | |
| Device | Knowledge | Mindtech | 5 | Very Rare | Large | 5 | 260 | No | Allows a user to relive past memories as perfect simulations. | |
| Fixture | Utility | Mindtech | 3 | Very Rare | Large | 4 | 52 | No | Reduces sleep and resting recovery times by half. | |
| Fixture | Utility | Pranatech | 4 | Very Rare | Very Large | 6 | 975 | No | Drastically accelerates the healing process. | |
| Weapon | Offense | Pranatech | 3 | Rare | Modest | 3 | 52 | Yes | Formidable blade capable of devastating damage against demons. | |
| Fixture | Defense | Pranatech | 1 | Rare | Modest | 2 | 26 | No | Inspire emotional positivity and help repel demonic forces. | |
| Tool | Utility | Magitech | 4 | Rare | Small | 6 | 110 | Yes | Cast Rank I or II spells from a chosen sphere. | |
| Gear | Utility | Magitech | 2 | Rare | Small | 3 | 17 | No | Evenly distribute weight on held items. | |
| Gear | Mobility | Magitech | 1 | Very Rare | Small | 2 | 15 | No | Grant lizard-like climbing on surfaces. | |
| Gear | Mobility | Magitech | 2 | Rare | Small | 5 | 52 | Yes | Adjusts friction and footing for a variety of benefits. | |
| Gear | Mobility | Magitech | 3 | Rare | Small | 4 | 52 | Yes | Provides levitation, propulsion, and auto-balancing. | |
| Outfit | Defense | Magitech | 1 | Rare | Modest | 2 | 13 | No | Self-cleaning, self-drying, self-repairing outfit. | |
| Accessory | Utility | Magitech | 2 | Rare | Very Small | 5 | 52 | Yes | User can see in low light environments. | |
| Tool | Utility | Magitech | 1 | Rare | Very Small | 1 | 3 | No | Only attuned users can hear the whistle. | |
| Device | Utility | Magitech | 1 | Rare | Very Small | 1 | 6 | Yes | Attuned users can sense where the Tetherstone is. | |
| Weapon | Offense | Magitech | 4 | Very Rare | Modest | 6 | 364 | Yes | Elite blade for anti-sorcery. Difficult to master. | |
| Accessory | Utility | Magitech | 1 | Rare | Very Small | 2 | 5 | Yes | Player-worn bracelets that assist with sporting operations. | |
| Gear | Defense | Magitech | 2 | Very Rare | Small | 2 | 52 | Yes | Elite, combat-viable manacles that suppress the target's abilities. | |
| Gear | Offense | Pranatech | 2 | Scarce | Modest | 1 | 10 | Yes | Prana-enchanted stakes used to immobilize and contain weakened demons. | |
| Gear | Defense | Nimtech | 1 | Rare | Small | 1 | 8 | No | Protective mask that recycles breathable air and filters airborne hazards. | |
| Device | Utility | Soltech | 2 | Rare | Very Small | 2 | 21 | Yes | Attuned token that kindles customizable fires from afar. | |
| Device | Utility | Geotech | 3 | Rare | Modest | 5 | 65 | No | Compact spider golem used for mining, engineering, and physical labor. | |
| Container | Utility | Vitaetech | 2 | Scarce | Small | 1 | 8 | No | Enchanted sack that slows the decay of organic materials. | |
| Tool | Utility | Vitaetech | 4 | Very Rare | Modest | 5 | 65 | Yes | Attuned rope that moves and coils like a serpent. | |
| Weapon | Offense | Magitech | 3 | Rare | Modest | 6 | 143 | Yes | Anti-sorcery spear that disrupts active magic and spellcasting. | |
| Device | Defense | Pranatech | 1 | Uncommon | Very Small | 1 | 6 | No | Demonic-presence sensor used to trigger traps and Mindshard alerts. | |
| Accessory | Utility | Vitaetech | 2 | Rare | Very Small | 1 | 7 | Yes | Charm that attracts wildlife and helps convey simple cues. | |
| Tool | Utility | Geotech | 1 | Uncommon | Small | 1 | 4 | Yes | Vibrating Dwarven chisel that cuts and shapes hard materials efficiently. | |
| Tool | Utility | Geotech | 1 | Rare | Modest | 1 | 15 | Yes | Vibrating Dwarven pick that breaks stone efficiently. | |
| Device | Knowledge | Pranatech | 1 | Scarce | Small | 1 | 8 | No | Glass orb whose wisps point toward concentrations of sapient Prana. | |
| Vehicle | Mobility | Nimtech | 3 | Very Rare | Modest | 4 | 130 | Yes | Portable backpack glider with stable, responsive enchanted wings. | |
| Vehicle | Mobility | Aquatech | 3 | Very Rare | Large | 4 | 130 | No | Fast, agile single-person submersible shaped like a manta ray. | |
| Fixture | Mobility | Geotech | 2 | Rare | Very Large | 1 | 52 | No | Geo-enchanted cable system for rapid downhill and uphill travel. | |
| Vehicle | Mobility | Magitech | 2 | Very Rare | Modest | 3 | 130 | No | Leg-controlled riding frame that lengthens strides and enhances leaps. | |
| Gear | Offense | Vitaetech | 2 | Rare | Modest | 3 | 21 | Yes | Converts supplied plant matter into fitted wooden arrows. | |
| Weapon | Offense | Aquatech | 3 | Scarce | Modest | 2 | 70 | Yes | Freezing blade that slows targets and stiffens struck areas. | |
| Weapon | Offense | Soltech | 3 | Scarce | Modest | 3 | 78 | Yes | Releases superheated Solfire through its point of impact. | |
| Weapon | Offense | Pranatech | 3 | Rare | Modest | 3 | 52 | Yes | Releases concussive holy pulses against demonic creatures. | |
| Weapon | Offense | Soltech | 3 | Scarce | Modest | 3 | 78 | Yes | White-hot spear that injects heat through armor-piercing thrusts. | |
| Weapon | Offense | Pranatech | 3 | Rare | Modest | 3 | 52 | Yes | Concentrates Prana for penetrating armored demons and their cores. | |
| Weapon | Offense | Aquatech | 3 | Scarce | Modest | 2 | 70 | Yes | Drives branching freezing energy through puncture wounds. | |
| Weapon | Offense | Aquatech | 3 | Scarce | Modest | 2 | 70 | Yes | Spreads freezing pulses across armor, tissue, and nearby joints. | |
| Weapon | Offense | Soltech | 3 | Scarce | Modest | 3 | 78 | Yes | Superheated heavy axe for cleaving and weakening rigid material. | |
| Weapon | Offense | Nimtech | 3 | Scarce | Modest | 2 | 70 | Yes | Releases hyper-compressed air on impact for powerful knockback. | |
| Weapon | Offense | Aquatech | 2 | Scarce | Modest | 2 | 26 | Yes | Hydrophane-lined sword designed for rapid underwater combat. | |
| Weapon | Offense | Aquatech | 2 | Scarce | Modest | 2 | 56 | Yes | Aquatic warhammer that releases hydraulic impact pulses. | |
| Weapon | Offense | Vitaetech | 3 | Scarce | Modest | 4 | 19 | Yes | Living vine net that tightens, roots, repairs, and regrows. | |
| Weapon | Offense | Magitech | 3 | Rare | Small | 6 | 143 | Yes | Concealable blade that severs magical effects and spell control. | |
| Weapon | Offense | Nimtech | 3 | Scarce | Modest | 3 | 78 | Yes | Electrified blade that shocks and disrupts struck targets. | |
| Weapon | Offense | Nimtech | 3 | Scarce | Modest | 3 | 78 | Yes | Releases a powerful stunning shock through struck surfaces. | |
| Weapon | Offense | Nimtech | 3 | Scarce | Modest | 3 | 78 | Yes | Drives concentrated electric discharges deep into targets. | |
| Weapon | Offense | Soltech | 3 | Rare | Modest | 4 | 104 | Yes | Channels efficient, rechargeable firebolt attacks. | |
| Weapon | Offense | Aquatech | 3 | Rare | Modest | 4 | 104 | Yes | Channels freezing icebolts that progressively slow targets. | |
| Weapon | Offense | Nimtech | 3 | Rare | Modest | 4 | 104 | Yes | Channels efficient, rechargeable lightning bolts. | |
| Tool | Utility | Pranatech | 3 | Rare | Modest | 4 | 104 | No | Channels efficient healing pulses for wounds and minor ailments. | |
| Accessory | Knowledge | Magitech | 2 | Rare | Very Small | 3 | 36 | Yes | Reveals concentrated Aether as visible colored distortions. | |
| Device | Knowledge | Mindtech | 2 | Rare | Small | 3 | 130 | No | Precisely measures local Aether types and saturation. | |
| Container | Utility | Mix | 3 | Rare | Large | 3 | 74 | No | Collects and preserves environmental Aether for later weaving. | |
| Tool | Utility | Aquatech | 2 | Rare | Small | 1 | 15 | Yes | Efficiently grows and shapes ice formations underwater. | |
| Container | Utility | Aquatech | 1 | Scarce | Large | 1 | 21 | No | Submerged container that continually cools its contents. | |
| Container | Utility | Soltech | 1 | Scarce | Large | 1 | 21 | No | Heated container that warms contents while cooling its surroundings. | |
| Accessory | Defense | Mindtech | 2 | Rare | Very Small | 2 | 22 | Yes | Protects awareness and memory against psychic manipulation. | |
| Gear | Utility | Magitech | 2 | Scarce | Small | 1 | 10 | Yes | Stabilizes the hands for exceptionally precise work. | |
| Gear | Defense | Magitech | 3 | Rare | Large | 4 | 22 | No | Adaptive Stretchweave armor for mounted familiars. | |
| Outfit | Mobility | Aquatech | 2 | Rare | Modest | 2 | 8 | No | Protective aquatic wear designed for familiars. | |
| Gear | Mobility | Magitech | 2 | Scarce | Small | 4 | 33 | No | Familiar fittings that improve grip, footing, and impact resistance. | |
| Gear | Mobility | Magitech | 2 | Rare | Small | 3 | 54 | No | Provides exceptional comfort, poise, balance, and graceful movement. | |
| Outfit | Stealth | Vitaetech | 2 | Rare | Modest | 3 | 21 | No | Grows natural camouflage and gathers Vitae from outdoor environments. | |
| Outfit | Mobility | Aquatech | 2 | Rare | Modest | 3 | 47 | No | Shifts between moisture-regulating land robes and a streamlined aquatic bodysuit. | |
| Gear | Mobility | Magitech | 3 | Uncommon | Small | 3 | 14 | No | Transforming Merfolk footwear that supports comfortable surface travel. | |
| Gear | Mobility | Magitech | 2 | Rare | Small | 2 | 34 | Yes | Amplifies jumps and softens the impact of high falls. | |
| Gear | Stealth | Magitech | 2 | Rare | Small | 2 | 8 | Yes | Absorbs the sound and vibration produced by footfalls. | |
| Gear | Mobility | Vitaetech | 3 | Very Rare | Small | 2 | 18 | Yes | Roots into terrain, eases movement through vegetation, and gathers Nature Aether. | |
| Outfit | Defense | Aquatech | 1 | Scarce | Modest | 2 | 45 | Yes | Hydrophane-lined armor that manages buoyancy and underwater drag. | |
| Container | Utility | Mindtech | 3 | Rare | Large | 5 | 39 | No | Secures, inventories, sorts, and presents stored objects. | |
| Container | Utility | Mindtech | 2 | Rare | Small | 1 | 8 | No | Precisely dispenses powders, gases, and liquids in controlled patterns. | |
| Container | Utility | Nimtech | 2 | Scarce | Small | 2 | 15 | No | Captures, stabilizes, transports, and releases airborne substances. | |
| Container | Utility | Mix | 2 | Rare | Large | 4 | 32 | No | Regulated habitat for small pets, familiars, and living specimens. | |
| Device | Utility | Geotech | 2 | Rare | Small | 3 | 26 | No | Send and receive vibronic signals, translating into glyphs. | |
| Device | Utility | Nimtech | 1 | Uncommon | Large | 2 | 13 | No | Siphon and collect dust, smoke, vapors, and other airborne contaminants. | |
| Fixture | Defense | Nimtech | 3 | Very Rare | Large | 4 | 130 | No | Generates a wind barrier that deflects projectiles and impedes flying creatures. | |
| Container | Utility | Nimtech | 1 | Scarce | Large | 2 | 21 | No | Draws moisture from moving air, filling a vessel with clean water. | |
| Tool | Utility | Soltech | 2 | Rare | Small | 3 | 26 | No | Heat-resistant smithing tools for working materials at Solforge temperatures. | |
| Fixture | Utility | Soltech | 2 | Scarce | Large | 2 | 26 | No | Sealed chamber that channels ambient Sol to cook hot meals, even underwater. | |
| Fixture | Utility | Soltech | 1 | Scarce | Modest | 1 | 13 | No | Siphons ambient Sol to provide steady warmth, even underwater. | |
| Accessory | Knowledge | Pranatech | 1 | Uncommon | Very Small | 1 | 3 | No | Identify trace miasma effects to track demon kills. | |
| Ammunition | Offense | Magitech | 3 | Very Rare | Very Small | 6 | 78 | Yes | Voidmetal arrow that suppresses magic while embedded in a target. |
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