Creatures
| Fey | Intelligent | 0 (Harmless) | Small | Land | High | Familiar, Companion | Social, curious, and trainable. Good household familiars that learn routines quickly but need enrichment. | |
| Fey | Intelligent | 0 (Harmless) | Small | Land | High | Familiar, Scout, Courier, Companion | Scouts, messengers, and social companions that stay close to bonded partners and mimic their behavior. | |
| Fey | Intelligent | 0 (Harmless) | Small | Air | Moderate | Courier, Familiar | Highly intelligent birds often used by the Courier's Guild. Need mental work and respect to cooperate. | |
| Fey | Intelligent | 3 (Major) | Large | Air, Mountain | Low | Mount | Rare, powerful flying mounts that can participate in society but do not bond with Fairkin companions. | |
| Fey | Intelligent | 0 (Harmless) | Medium | Forest | Low | Peaceful, noble, elusive Fey with sanctuary-like protection and an aura of Prana. Seen as good luck. | ||
| Fey | Intelligent | 1 (Mild) | Large | Water | High | Courier, Mount | Dutiful sea couriers used by Merfolk colonies, capable of sustained long-distance travel over 70 km/hr. | |
| Fey | Intelligent | 1 (Mild) | Small | Land | Moderate | Familiar, Companion | Psychic snakes with heightened senses, language understanding, and strong, demanding personalities. | |
| Fey | Intelligent | 0 (Harmless) | Tiny | Forest | Low | Tiny elemental forest creatures of the Leaf element, capable of natural speech. They will not voluntarily leave their colonies. | ||
| Fey | Intelligent | 0 (Harmless) | Tiny | Forest | Low | Tiny elemental forest creatures of the Rock element, capable of natural speech. They will not voluntarily leave their colonies. | ||
| Fey | Intelligent | 0 (Harmless) | Tiny | Forest | Low | Tiny elemental forest creatures of the Cloud element, capable of natural speech. They will not voluntarily leave their colonies. | ||
| Fey | Intelligent | 0 (Harmless) | Tiny | Forest | Low | Tiny elemental forest creatures of the Frost element, capable of natural speech. They will not voluntarily leave their colonies. | ||
| Fey | Semi-intelligent | 2 (Moderate) | Large | Land | Moderate | Mount, War-beast | Battle-class mounts with speed, strength, and athleticism. Frequently used as armored cavalry. | |
| Fey | Semi-intelligent | 0 (Harmless) | Tiny | Forest | High | Companion | Agile, playful pets suited to tricks, retrieval, and climbing tasks. Mischievous when bored. | |
| Fey | Semi-intelligent | 0 (Harmless) | Tiny | Forest | None | Common delicate Fey that can rarely evolve into Fairies. Thrive in aether-rich gardens and flowered habitats. | ||
| Fey | Semi-intelligent | 2 (Moderate) | Large | Land | Moderate | Mount, Guard, War-beast | Durable working Fey suited to battle, travel, and guarding. Has great stamina and recovers quickly. | |
| Fey | Semi-intelligent | 0 (Harmless) | Small | Forest | None | Magic-sensing Fey that needs strong Vitae environments and mundane wildlife. Hovers and sways while sleeping. | ||
| Fey | Semi-intelligent | 0 (Harmless) | Tiny | Land | Moderate | Companion | Soft, plush-like, affectionate pets adored by Fairies. Move by bouncing or forming temporary appendages. | |
| Fey | Semi-intelligent | 0 (Harmless) | Medium | Air, Water | Low | Flying coastal Fey that lives in air and water, needs open sky, and depends on a regular sea diet. | ||
| Fey | Semi-intelligent | 1 (Mild) | Medium | Land | Low | Rare and exceptionally durable Fey, often protected or regulated because of their alchemical value. | ||
| Fey | Semi-intelligent | 1 (Mild) | Tiny | Air | Moderate | Companion | Devious miniature fliers. Fun and trainable, but best for experienced keepers because they test boundaries. | |
| Fey | Semi-intelligent | 1 (Mild) | Large | Land | High | Mount, Companion | Friendly, athletic traveling mounts and companions with high stamina. | |
| Fey | Other | 0 (Harmless) | Large | Forest, Underground | None | Large bioluminescent mushrooms up to 2.5 meters tall that brighten when disturbed, often growing in colorful clusters. | ||
| Chimeran | Mixed | 2 (Moderate) | Large | Forest, Land | Low | Chimeran snakes that vary in size, speed, or stealth. | ||
| Chimeran | Mixed | 2 (Moderate) | Tiny | Land, Underground | Low | Chimeran rodents that move in packs and swarm; overwhelming in numbers. | ||
| Chimeran | Mixed | 2 (Moderate) | Medium | Air | Low | Large Chimeran birds: aggressive, fierce, with sharp talons. | ||
| Chimeran | Mixed | 2 (Moderate) | Medium | Air | Low | Chimeran bats that evolve into large, winged were-forms with grasping claws. | ||
| Chimeran | Mixed | 2 (Moderate) | Small | Land, Water | Low | Scorpion- or crab-like Chimerans. | ||
| Chimeran | Mixed | 2 (Moderate) | Small | Water | Low | Drifting Chimeran jellyfish swarms with paralytic tendrils, hard to see in dark water. | ||
| Chimeran | Notable | 3 (Major) | Large | Land, Forest | Low | Mount | Large, ferocious Chimeran wolves. | |
| Chimeran | Notable | 3 (Major) | Large | Forest, Mountain | Low | Chimeran bears: ferocious, strong, direct melee fighters. | ||
| Chimeran | Notable | 3 (Major) | Large | Forest | Low | Mount | Large feline Chimerans adapted for stealth and hunting. | |
| Chimeran | Notable | 3 (Major) | Large | Forest | Low | Mount | Chimeran deer, often with mutated antlers. | |
| Chimeran | Notable | 3 (Major) | Medium | Land, Underground | Low | Large beetle-like Chimerans with hard carapaces and sharp mandibles. May swarm. | ||
| Chimeran | Notable | 3 (Major) | Large | Water | Low | Fast, relentless Chimeran hunters drawn to blood in the water. | ||
| Chimeran | Notable | 3 (Major) | Large | Water | Low | Ambush predators that strike from crevices, reef walls, and the darkness of the Deep. | ||
| Chimeran | Notable | 3 (Major) | Medium | Forest | Low | Mount | Fast frog-like mutants that leap between trees, with acidic tongues that dissolve flesh and other materials. | |
| Chimeran | Deadly | 3 (Major) | Medium | Land | Low | Small dragon-like Chimerans evolved from lizards, often with barbed tails. | ||
| Chimeran | Deadly | 3 (Major) | Large | Air, Mountain | Low | Mount | Winged Drakes evolved for flight: fast, territorial aerial predators with venomous, barbed tails. | |
| Chimeran | Deadly | 4 (Titan-Class) | Colossal | Water | Low | Chimeran sea monsters associated with immense power and chaos. | ||
| Chimeran | Deadly | 3 (Major) | Large | Forest, Mountain | Low | Primal Chimerans of devastating strength; being grappled is a near-certain death, so fights are kept at range. | ||
| Chimeran | Deadly | 3 (Major) | Medium | Land, Forest | Low | Mount | Scaly, highly intelligent, fast, and agile Chimeran predators. | |
| Chimeran | Deadly | 3 (Major) | Large | Forest | Low | Werewolf Chimerans: hybrids of humanoid and wolf-like creatures. | ||
| Special | 5 (Conqueror-Class) | Colossal | Water | None | The Drowned Mother: a colossal Leviathan risen from feeding on Nautilus's corpse. The single greatest threat to Endrosian sea trade. |
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