Elysian Court

Specialties

BackgroundUpbringingPersuasion, KnowledgeEstablishedRaised in a noble house: etiquette, education and expectations.
BackgroundUpbringingResolve, AthleticsEstablishedRaised in or trained by an army, garrison or the Titan Order.
BackgroundUpbringingWits, LarcenyEstablishedGrew up on city streets, surviving on wits and nerve.
BackgroundUpbringingDeception, LarcenyEstablishedRaised inside a gang, cartel or black-market family.
BackgroundUpbringingKnowledge, InvestigationEstablishedFormal schooling at an academy, college or tutor's hand.
BackgroundUpbringingResolve, KnowledgeEstablishedRaised by a church, sanctuary or religious order.
BackgroundUpbringingPersuasion, WitsEstablishedRaised in a trading family, shop or caravan.
BackgroundUpbringingCraft, KnowledgeEstablishedRaised in a workshop or guild household.
BackgroundUpbringingPersuasion, StealthEstablishedRaised in service to a noble or wealthy household.
BackgroundUpbringingResolve, WitsEstablishedRaised in an orphanage or ward, often recruited young.
BackgroundUpbringingConstitution, Resolve, StealthEstablishedRaised in or taken into slavery; some have since been freed.
BackgroundPlace and peopleConstitution, CraftEstablishedVillage or farm upbringing: hard work and practical sense.
BackgroundPlace and peoplePerception, AthleticsEstablishedRaised at the wild edges, close to danger and wilderness.
BackgroundPlace and peopleAthletics, ResolveEstablishedRaised in a tribe or clan with its own customs and duties.
BackgroundPlace and peopleAthletics, KnowledgeEstablishedGrew up on ships, docks or the coast.
BackgroundPlace and peopleAthletics, PerceptionEstablishedRaised in a Merfolk colony below the waves.
BackgroundPlace and peopleWits, ConstitutionEstablishedRaised on the road with a troupe, caravan or wandering clan.
ProfessionMakingCraft, Athletics, ConstitutionEstablishedMetalwork: tools, arms and armor.
ProfessionMakingCraft, Perception, ConstitutionEstablishedTanning hides and making leather goods, saddles and shoes.
ProfessionMakingCraft, Perception, ArcanaEstablishedGlassblowing, pottery and glazing, magical glass included.
ProfessionMakingCraft, Perception, KnowledgeEstablishedCooking, baking, butchery, brewing and preserving.
ProfessionMakingCraft, Perception, PerformanceEstablishedPainting, sculpture, illustration and murals.
ProfessionMakingCraft, Perception, PersuasionEstablishedClothing and textiles, sometimes magical cloth.
ProfessionMakingCraft, Perception, InvestigationEstablishedJewelry, gems, carving and ornament.
ProfessionMakingCraft, Athletics, KnowledgeEstablishedMasonry, carpentry and construction work.
ProfessionMakingKnowledge, Craft, InvestigationEstablishedDesigning buildings, earthworks and living structures.
ProfessionMakingCraft, Investigation, WitsEstablishedMachines, rigging, vehicles and siege engines.
ProfessionMakingCraft, Arcana, KnowledgeEstablishedBuilding Aethertech components and devices.
ProfessionMakingKnowledge, Arcana, WitsEstablishedBuilding Mindscapes, Sprites and Constructs.
ProfessionMakingArcana, Craft, InvestigationEstablishedLaying lasting enchantments into leylines and fixed sites.
ProfessionMakingArcana, Investigation, PerceptionEstablishedBuilding and breaking wards, locks and security enchantments.
ProfessionMakingArcana, Resolve, PerceptionEstablishedShaping ambient Aether of a chosen type.
ProfessionMakingCraft, Knowledge, ArcanaEstablishedPotions, consumables and alchemical materials.
ProfessionMakingKnowledge, Craft, PerceptionEstablishedGathering, growing and preparing plants and remedies.
ProfessionMakingKnowledge, Perception, WitsEstablishedDiagnosis, surgery and care of the sick and wounded.
ProfessionLand and laborConstitution, Knowledge, CraftEstablishedFields, herds and livestock.
ProfessionLand and laborConstitution, Perception, CraftEstablishedFishing rivers, coasts and open sea, and tending shellfish beds.
ProfessionLand and laborAthletics, Constitution, CraftEstablishedFelling, cutting and hauling timber.
ProfessionLand and laborConstitution, Athletics, PerceptionEstablishedDigging ore and stone in mines and quarries.
ProfessionLand and laborAthletics, Constitution, ResolveEstablishedLoading and carrying at docks, warehouses and caravans.
ProfessionTravel and wildernessAthletics, Knowledge, PerceptionEstablishedCrewing ships and submarines.
ProfessionTravel and wildernessAthletics, Perception, CraftEstablishedCrewing airships: rigging, sails, cargo and skyport work.
ProfessionTravel and wildernessKnowledge, Wits, PerceptionEstablishedCharting and piloting ships, airships and routes.
ProfessionTravel and wildernessPerception, Knowledge, PersuasionEstablishedLeading travelers safely through unfamiliar ground.
ProfessionTravel and wildernessPerception, Investigation, StealthEstablishedReading trails and hunting game.
ProfessionTravel and wildernessPersuasion, Knowledge, PerceptionEstablishedTraining, riding and partnering with beasts.
ProfessionTravel and wildernessAthletics, Constitution, PerceptionEstablishedCarrying messages and parcels quickly and safely.
ProfessionArms and adventureAthletics, Combat, PerceptionEstablishedGuild fieldwork: contracts, expeditions, labyrinths and rescues.
ProfessionArms and adventureCombat, Constitution, PersuasionEstablishedFighting for pay: guards, raids and private wars.
ProfessionCommerce and administrationPersuasion, Knowledge, WitsEstablishedBuying, selling and moving goods.
ProfessionCommerce and administrationPersuasion, Deception, InvestigationEstablishedMiddleman of deals, auctions, exchanges and loans.
ProfessionCommerce and administrationPersuasion, Perception, CraftEstablishedRunning inns, taverns, baths and venues.
ProfessionCommerce and administrationKnowledge, Persuasion, InvestigationEstablishedRunning the operations of an office, port, guild or estate.
ProfessionCommerce and administrationInvestigation, Knowledge, CraftEstablishedKeeping, copying and finding records.
ProfessionCommerce and administrationKnowledge, Investigation, WitsEstablishedAccounts, vaults, mints and stores.
ProfessionCommerce and administrationCraft, PerceptionEstablishedKeeping a household running: cleaning, cooking, care.
ProfessionKnowledgeKnowledge, Investigation, WitsEstablishedStudy, experiment, analysis and publication.
ProfessionKnowledgeKnowledge, Persuasion, PerformanceEstablishedInstructing students and running classes.
ProfessionKnowledgeKnowledge, Perception, InvestigationEstablishedKeeping libraries, archives and collections.
ProfessionKnowledgeInvestigation, Persuasion, PerformanceEstablishedGathering and publishing news.
ProfessionKnowledgePerception, Arcana, PerformanceProposedReading omens, fortunes and what is hidden.
ProfessionKnowledgeInvestigation, Perception, WitsEstablishedWorking scenes, witnesses and evidence.
ProfessionKnowledgePersuasion, Perception, InvestigationEstablishedPolicing, detaining and questioning by authority.
ProfessionSocialKnowledge, Persuasion, InvestigationEstablishedAdvocacy, contracts and judgment under Universal and local law.
ProfessionSocialPersuasion, Knowledge, WitsEstablishedMoving through courts, factions and favors.
ProfessionSocialPerformance, Persuasion, PerceptionEstablishedCharming company that opens doors.
ProfessionSocialInvestigation, Deception, PersuasionEstablishedCollecting and trading secrets through a network.
ProfessionSocialPersuasion, Knowledge, WitsEstablishedRepresenting a power abroad and negotiating between powers.
ProfessionSocialWits, Persuasion, InvestigationEstablishedSettling disputes and brokering agreements.
ProfessionSocialWits, Deception, PerceptionEstablishedCards, dice, wagers and odds, for a living or for the thrill.
ProfessionSocialPerformance, Persuasion, DeceptionEstablishedWinning rooms, votes and public favor.
ProfessionSocialPersuasion, Resolve, WitsEstablishedLeading a house, clan, guild or company.
ProfessionSocialPersuasion, Performance, ResolveEstablishedLeading worship, ceremonies and a congregation.
ProfessionSocialArcana, Persuasion, PerformanceProposedDirecting group rituals and the people who power them.
ProfessionPerformancePerformance, Resolve, PersuasionEstablishedVocal performance.
ProfessionPerformancePerformance, Athletics, ConstitutionEstablishedDance, acrobatics and movement as art.
ProfessionPerformancePerformance, Craft, KnowledgeEstablishedInstruments and composition.
ProfessionPerformancePerformance, Deception, WitsEstablishedStage performance, showmanship and announcing.
ProfessionPerformancePerformance, Knowledge, PersuasionEstablishedTales, history and lore told well.
ProfessionShadow workLarceny, Stealth, AthleticsEstablishedGetting into places that are locked, guarded or high.
ProfessionShadow workLarceny, Perception, DeceptionEstablishedPockets, palms and quick cons.
ProfessionShadow workDeception, Larceny, PersuasionEstablishedMoving and selling what isn't supposed to move.
ProfessionShadow workPerception, Combat, PersuasionEstablishedCapturing, moving, training and overseeing slaves.
ProfessionShadow workDeception, Performance, PersuasionEstablishedLiving a false identity to get close to targets.
ProfessionShadow workInvestigation, Persuasion, KnowledgeEstablishedRunning agents, networks and secrets.
ProfessionShadow workCraft, Larceny, StealthEstablishedBreaking things quietly and stealing secrets.
ProfessionShadow workCraft, Wits, PerceptionEstablishedTraps, tools and unusual gadgets.
ProfessionShadow workDeception, Persuasion, WitsEstablishedSolving problems for clients by any available means.
ProfessionSportAthletics, PerceptionEstablishedParkour and climbing; walls as roads.
ProfessionSportAthletics, Wits, ConstitutionEstablishedSpeed competition on foot, board, beast or hoverbike.
ProfessionSportAthletics, Combat, PerformanceEstablishedTeam and arena games such as Rumbleball and Stratagem.
CombatWeaponsCombat, AthleticsEstablishedSwords, sabers and knives.
CombatWeaponsCombat, Wits, AthleticsEstablishedOne-on-one finesse fighting.
CombatWeaponsCombat, PerceptionEstablishedSpears, halberds and reach weapons.
CombatWeaponsCombat, Athletics, ConstitutionEstablishedAxes, greatswords and two-handed hammers.
CombatWeaponsCombat, ConstitutionEstablishedCrushing weapons.
CombatWeaponsRanged, PerceptionEstablishedBows and crossbows at range, including mounted artillery.
CombatWeaponsRanged, AthleticsEstablishedKnives, darts and thrown pots.
CombatWeaponsCombat, Athletics, ConstitutionEstablishedFists, holds and martial arts.
CombatWeaponsConstitution, CombatEstablishedFighting behind a shield.
CombatStyles and rolesConstitution, ResolveEstablishedTrained to fight in medium and heavy armor.
CombatStyles and rolesAthletics, CombatEstablishedFighting from a mount.
CombatStyles and rolesAthletics, CombatEstablishedFighting in and under the water.
CombatStyles and rolesPerception, Resolve, ConstitutionEstablishedProtecting a person or the line beside you.
CombatStyles and rolesPerception, Resolve, WitsProposedHolding a post: gates, walls and borders.
CombatStyles and rolesAthletics, Stealth, CombatEstablishedLight, mobile fighting: strike and slip away.
CombatStyles and rolesCombat, AthleticsEstablishedReckless, overwhelming aggression.
CombatStyles and rolesCombat, Resolve, PerceptionEstablishedDisciplined fighting in ranks.
CombatStyles and rolesStealth, Combat, PerceptionEstablishedStriking unseen and finishing quietly.
CombatStyles and rolesResolve, Combat, ArcanaEstablishedFighting and surviving sorcerers.
CombatStyles and rolesCombat, Perception, KnowledgeEstablishedTracking and killing demons, from Demonkin packs to monsters in the wild.
CombatLeadershipPersuasion, Resolve, KnowledgeEstablishedLeading fighters in the field.
CombatLeadershipWits, Knowledge, PerceptionEstablishedPlanning battles, raids and wargames.
MagicSorceryArcana, CraftEstablishedSensing and shaping soil, stone and metal.
MagicSorceryArcana, PerceptionEstablishedWind, sound and flight.
MagicSorceryArcana, ResolveEstablishedFlame, heat and Solfire.
MagicSorceryArcana, AthleticsEstablishedWater, ice and fog.
MagicSorceryArcana, PerceptionEstablishedPlants, growth and the wild.
MagicSorceryArcana, ResolveEstablishedHoly magic: healing, blessing and purifying.
MagicSorceryArcana, DeceptionEstablishedLight, glamour and illusion.
MagicSorceryArcana, WitsEstablishedMoving objects and force without touch.
MagicSorceryArcana, PersuasionEstablishedCharm, command and influence over minds.
MagicSorceryArcana, InvestigationEstablishedReading and linking minds.
MagicChiConstitution, AthleticsEstablishedChi that strengthens and toughens the body.
MagicChiAthletics, WitsEstablishedChi that quickens reactions and movement.
MagicChiPerceptionEstablishedChi that sharpens sight, hearing, scent and touch.
MagicChiResolve, WitsEstablishedChi that disciplines and protects the mind.
MagicChiConstitutionEstablishedElemental affinities and immunities through Chi.
MagicChiStealthEstablishedChi that hides the body and aura.
MagicChiResolve, ArcanaEstablishedPersonal wards that resist and negate magic.
MagicChiArcanaEstablishedA rare innate gift: phasing, teleporting, shapeshifting and the like.
OrderGuild eliteCombat, ArcanaEstablishedGuild elite frontliner who fights with a Solblade.
OrderGuild eliteRanged, Athletics, ArcanaEstablishedGuild elite aerial archer in a Wingsuit.
OrderGuild eliteAthletics, Arcana, CombatEstablishedGuild elite who swings and strikes with an Aethervine.
OrderGuild eliteArcana, CraftEstablishedGuild elite Nature sorcerer licensed to crew a Spider Tank.
OrderArcanumArcana, Perception, KnowledgeEstablishedDruid serving wild places, the Fey and familiars.
OrderArcanumArcana, CraftEstablishedCoven witch of group rituals, wands and components.
OrderArcanumArcana, Knowledge, CraftEstablishedWizard who casts through wands and staves.
OrderArcanumArcana, AthleticsEstablishedAquatic sorcerer of the Seamage Circles or Navy Stormweavers.
OrderArcanumCombat, Resolve, ArcanaEstablishedMonk of Thaido, Chi fighting combined with spellcasting.
OrderOther ordersArcana, Resolve, DeceptionEstablishedMiasma-staked practitioner bound to a Devil or Direkin patron.
OrderOther ordersCombat, ResolveEstablishedSoldier or officer of the Titan Order.
OrderOther ordersAthletics, KnowledgeEstablishedSailor, gunner, soldier or officer of the Navy.
OrderOther ordersKnowledge, Persuasion, DeceptionEstablishedAn immortal raised into the Order's wealth, influence and covert networks.
OrderOther ordersAthletics, Combat, DeceptionEstablishedRaider in the Warlock-run fleets out of Bane.
OrderOther ordersCombat, Athletics, ResolveEstablishedNomadic Vanguard tribes of Varga's Fellowship, first to meet every incursion.
OrderOther ordersArcana, Combat, ResolveEstablishedThe Priesthood's rare branch that wields offensive holy magic.
OrderOther ordersPersuasion, AthleticsEstablishedField corps of the Beastmaster Guild: cavalry, war-beasts and dangerous Fey.
OrderOther ordersAthletics, StealthEstablishedCourier's Guild adventurer for dangerous deliveries.
OrderOther ordersDeception, InvestigationEstablishedRaveneye agent, fixer or handler.
OrderOther ordersStealth, DeceptionEstablishedCovert operative hired by nobles and corporations.
OrderAnointedPerception, ResolveEstablishedAnointed of Artemis, chosen from elite adventurers.
OrderAnointedCombat, Constitution, ResolveEstablishedAnointed of Kratos, the Titan Order's elite warriors.
OrderAnointedCombat, AthleticsEstablishedAnointed of Valkyrie, chosen in direct combat at the Clash of Blades.
OrderAnointedCombat, Athletics, ResolveEstablishedAnointed of Varga, chosen for supreme merit as a warrior.
OrderAnointedArcana, Resolve, PersuasionEstablishedAnointed of Amara, healer and support specialist of the Sanctuaries.
OrderAnointedAthletics, PersuasionEstablishedAnointed of Ursula: shapeshifter, leader, agent or warrior of the sea.
OrderAnointedPersuasion, Wits, PerceptionEstablishedAnointed of Concordia: courtier, confidante and keeper of pacts.
OrderAnointedPerformance, PersuasionEstablishedAnointed of Lyra, the Bardic College's highest rank.
OrderAnointedKnowledge, Investigation, WitsEstablishedAnointed of Lexica: analyst, agent or administrator of the Archivist's Guild.
OrderAnointedWits, Knowledge, PerceptionEstablishedAnointed of Adonis: Astralei who read branching paths of fate.