Underwater Casting
Focus
Water spells double in size and deal +1d6 underwater while focusing.
Dry
Mana
Dry any number of persons and objects in a 10 meter area.
Purify Water
Mana
Remove silt, salinity, toxins, and impurities from a 10 meter area of water.
Scrub
Mana
Clean a 10 meter area as though it was washed and scrubbed.
Create Water
Minor
Fill a barrel of water by extracting it from humid air. Fails in arid conditions.
Control Water
Concentration
Telekinetically move, shape, and control up to 3 barrels of water.
Surge
Minor
Underwater Creatures in a 15 meter area are slowed and moved 15 meters in a direction of your choice.
- Save vs. Athletics to resist. A half save reduces movement to 8 meters.