Charge
Combat Perk
- You receive a half movement as part of a melee attack action. The movement must come before the attack.
Warrior / Mercenary
Generated sheet, not saved Β· Seed 560 (Id) Β· no specialties Β· level 5 placeholder Β· Heroic by default Β· generated traitsShields others from harm.
Wants belonging, acceptance, or a place among others.
Trusts their judgment and abilities.
Says things plainly without softening the edge.
10 Defense; -1 Athletics, -2 Stealth; requires 1 Constitution.
+1 Defense while equipped.
Heavy Weapon Proficiency; chopping weapon with a powerful cutting head.
General travel gear for dungeoneering, errands, and field work.
Recipient-specific recovery of physical health and stamina
No notes.