- Gain +5 to tests involving finding, setting, disarming, reacting to, or enduring traps.
- Always reroll 1's and 2's on trap-related tests.
Serelune
Rogue
Haven / Adventurer's Guild Generated sheet, not saved · Seed 384 (Id) · Adventuring · level 10 placeholder from Gold · Heroic by default · generated traits
HP
15/15
Willpower
1/1
Mana
3/3
Minor
2/2
Major
1/1
Circuit
0/2
Perks
Powers
Traits
Equipment
Notes
No notes.