Enduring
Combat Perk
- Gain +5 to all Athletics, Constitution, and Resolve Saves.
Caster
Haven / Adventurer's Guild Generated sheet, not saved · Seed 381 (Id) · Adventuring · level 10 placeholder from Gold · Heroic by default · generated traitsRequires Power: Ignite
Requires Power: Ignite
Wins through effort.
Has a known public identity or record.
Has recognized rank or social standing.
Wants money, resources, and material security.
Wants rank, legitimacy, or recognized standing.
Struggles to stay still or leave things alone.
General travel gear for dungeoneering, errands, and field work.
Foraging, navigation, weathering, and wilderness safety gear.
Recipient-specific replenishment of internal essence
Recipient-specific recovery of physical health and stamina
Self-cleaning, self-drying, self-repairing outfit.
Glass orb whose wisps point toward concentrations of sapient Prana.
Channels efficient, rechargeable firebolt attacks.
Attuned users can sense where the Tetherstone is.
No notes.