Social Mastery
Skill Perk
- All social skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Priest / Healer
Graygate / PriesthoodRequires Power: Purify
Requires Power: Heal
Requires Power: Purify
Requires Power: Purify
Directs and inspires others.
Has legitimate command or institutional power.
Has recognized rank or social standing.
Wants belonging, acceptance, or a place among others.
Feels approachable, kind, and personally present.
Stays controlled and steady under pressure.
12 Defense; refined magical armor that counts as unarmored.
Keeps Graygate sanctuary accounts herself because missing supplies usually mean hidden suffering.