Mental Mastery
Skill Perk
- All mental skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Priest / Healer
Oakmire / PriesthoodRequires Power: Purify
Requires Power: Heal
Requires Power: Purify
Requires Power: Purify
Nurtures and restores others.
Has a known public identity or record.
Wants to atone or be restored.
Carries a serious and weighty presence.
Lives through faith, vows, or sacred duty.
12 Defense; refined magical armor that counts as unarmored.
Visits Oakmire graves at dusk and learns which families still need help asking for food.