Social Mastery
Skill Perk
- All social skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Priest / Healer
Vale / PriesthoodRequires Power: Purify
Requires Power: Heal
Requires Power: Purify
Requires Power: Purify
Nurtures and restores others.
Has backing from a powerful sponsor.
Wants belonging, acceptance, or a place among others.
Feels approachable, kind, and personally present.
Anticipates danger, failure, or disapproval.
12 Defense; refined magical armor that counts as unarmored.
Pretends Vale patients do not scare her, then asks older healers to review every risky choice.