Physical Mastery
Skill Perk
- All physical skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Priest / Exorcist
Anchor / PriesthoodRequires Power: Chi: Warding
Requires Power: Chi: Physical
Requires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Light
Shields others from harm.
Has legitimate command or institutional power.
Has a known public identity or record.
Wants wrongs answered and balances restored.
Says things plainly without softening the edge.
Holds firm once committed.
12 Defense; refined magical armor that counts as unarmored.
Checks every Anchor safehouse exit twice because one failed retreat still follows his dreams.