Mental Mastery
Skill Perk
- All mental skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Priest / Shepherd
Skywood / PriesthoodRequires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Heal
Requires Power: Light
Requires Power: Kinesis
Shields others from harm.
Has legitimate command or institutional power.
Wants structure, stability, or hierarchy.
Maintains control through practice and restraint.
Protects vulnerabilities and reveals little.
12 Defense; refined magical armor that counts as unarmored.
Personally escorts frightened pilgrims through bad weather and remembers which guards failed them.