Mental Mastery
Skill Perk
- All mental skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Priest / Exorcist
Haven / PriesthoodRequires Power: Chi: Warding
Requires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Heal
Requires Power: Light
Shields others from harm.
Has legitimate command or institutional power.
Has a known public identity or record.
Has broad public approval or affection.
Wants wrongs answered and balances restored.
Lives through faith, vows, or sacred duty.
Feels approachable, kind, and personally present.
12 Defense; refined magical armor that counts as unarmored.
Keeps a private list of people he pulled back from despair and checks on them after public sermons.