Mental Mastery
Skill Perk
- All mental skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Priest
Riven / Adventurer's GuildRequires Power: Purify
Requires Power: Heal
Requires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Purify
Requires Power: Light
Requires Power: Shape Nature
Nurtures and restores others.
Has a known public identity or record.
Has useful information, expertise, or secrets.
Wants belonging, acceptance, or a place among others.
Feels approachable, kind, and personally present.
Accepts duties and follows through.
12 Defense; refined magical armor that counts as unarmored.
Keeps a triage bell no noble may ring twice until every frightened child has been checked.