Mental Mastery
Skill Perk
- All mental skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Caster
Dragon's Rest / Adventurer's GuildRequires Power: Kinesis
Requires Power: Kinesis
Requires Power: Light, Power: Glamour
Requires Power: Refract, Perk: Rare Anima
Requires Power: Read Mind, Power: Psychometry
Wins through misdirection.
Has a feared or notorious public reputation.
Has useful information, expertise, or secrets.
Wants command over outcomes or people.
Feels distant, severe, or emotionally closed.
Waits, endures, and lets timing develop.
12 Defense; refined magical armor that counts as unarmored.
Keeps a skull-marked calendar of grudges and erases a name only when the curse has taught enough.