Physical Mastery
Skill Perk
- All physical skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Warrior
Ironwood / Adventurer's GuildRequires Power: Chi: Physical
Requires Power: Chi: Physical
Requires Power: Wind
Requires Power: Kinesis
Solves through force.
Has a known public identity or record.
Wants danger, movement, and heightened stakes.
Shows bold confidence with a smug edge.
Acts on urges before thinking them through.
12 Defense; refined magical armor that counts as unarmored.
Hunts in storms by preference and gets quiet whenever thunder arrives before he calls it.