Physical Mastery
Skill Perk
- All physical skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Warrior
Ironwood / Adventurer's GuildRequires Power: Chi: Physical
Requires Power: Chi: Physical
Requires Power: Chi: Warding
Requires Power: Kinesis
Requires Power: Kinesis
Requires Power: Light, Power: Glamour
Endures and adapts.
Has a known public identity or record.
Wants command over outcomes or people.
Keeps emotional distance from events and people.
Holds firm once committed.
12 Defense; refined magical armor that counts as unarmored.
Keeps count from zero before every fight and stops talking when the count reaches a name.