Social Mastery
Skill Perk
- All social skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Rogue
Darklands / Adventurer's GuildRequires Perk: Rare Anima
Requires Power: Chi: Physical
Requires Power: Chi: Physical
Requires Power: Glamour
Requires Power: Phantasm
Wins through misdirection.
Has a feared or notorious public reputation.
Wants danger, movement, and heightened stakes.
Swings quickly into strong reactions.
Acts on urges before thinking them through.
12 Defense; refined magical armor that counts as unarmored.
Keeps broken charms from enemies who underestimated her and swaps them when a plan feels too clean.