Mental Mastery
Skill Perk
- All mental skills gain +2 to their level cap.
- Cannot take another "Mastery" Perk.
Requires Power: Chi: Warding
Requires Power: Kinesis
Requires Power: Light, Power: Glamour
Requires Power: Purify
Requires Power: Purify
Solves through systems.
Has useful information, expertise, or secrets.
Wants structure, stability, or hierarchy.
Uses proper manners, titles, and structure.
Moves carefully and weighs risks first.
12 Defense; refined magical armor that counts as unarmored.
Tests every threshold twice and marks unsafe rooms in chalk before anyone else steps inside.